Panoramic Render in Blender Cycles - Project File
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egneva_designs
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Project: Surreal interior of a gallery room.
Lessons to learn from this project:
- Camera and Render settings for 360 panoramic rendering
- Effective use of Modifiers
- How to achieve Mesh lighting without noise
- Interior lighting using builtin lamps in Blender
Please don't forget to give a rating for this product.
Points to be noted:
- Native application: Blender 2.83+. If you like to use these models in lower versions of blender then just copy(Ctrl+C) models from the provided blend file and paste(Ctrl+V) it in your project or link object as collection.
- Mid poly models, intended to use in interiors. But, you can modify, add details and use it for any other purposes.
- More than 70 % of materials are procedural and you can add PBR textures to convert into a realistic design.
- These models are specially designed for long shot interiors and may not be suitable for closeup renders (you can easily add and modify the geometry).
LIKE TO SUPPORT MY ARTWORK?
- BECOME A PATRON - https://www.patreon.com/egneva
- PAYPAL - https://www.paypal.me/egneva
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- YOUTUBE - http://youtube.com/c/egnevadesigns
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- TWITTER - https://www.twitter.com/egnevaD
- INSTAGRAM - https://www.instagram.com/egneva_designs
You'll get two blend files and textures as shown in the cover image.
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